Dictionary of Language Games, Puzzles, and Amusements




# Size : 14.3 Mb (PDF)
# Hardcover: 295 pages
# Publisher: Greenwood Press; First Edition edition (October 21, 1986)
# Language: English
# ISBN-10: 0313244677
# ISBN-13: 978-0313244674


Review

“The dictionary contains some 350 intriguing descriptions of word play and word games, such as `conundrum,' `spoonerism,' `hangman,' and `stinky pinky.' Entries are arranged alphabetically and include a brief bibliography and references to similar games. There are also some 200 `see' references, a brief index, and two general bibliographies that cover collections of word games and puzzles, and reference works for `analyzing and playing' word games and puzzles. While the author makes no claims to comprehensiveness, the dictionary includes most of the best-known word games. An excellent reference work, worthy of consideration by libraries with an interest in the subject....”–Choice

“This is a very complete and detailed listing, with definitions, explanations, and examples of hundreds of word games, puzzles, and amusements is the English language. Mathematical games and puzzles are not included, and except for a few jumbled-language games where some Latin is used, English in employed throughout. Typical games covered are anagrams, alliteration, car games (making up words from car license plates), charades, guessing games, limericks, palindromes, rebuses, Scrabble, and the like. Entries vary in length, but usually give a definition, origin of the name if known, explanation of the game or the rules of play, a few examples if appropriate, usually some reference to similar games or puzzles, and finally a bibliography relating to that particular game. Black and white line drawings are used when necessary to make the entry clear. There is a more extensive bibliography of books relating to the topic in general at the end of the work, and it concludes with a brief index. ... The reference value of this work is obvious in that it defines, in most cases adequately, many elusive game terms, such as guggenheim, hangman, or lipogram, not usually found in dictionaries. It will also provide ideas for children's and adult recreational situations, and so will be useful for teachers and planners of intellectual and recreational activities for people of all ages.”–Reference Books Bulletin


Product Description
Throughout recorded history, mankind has turned to language play as a source of entertainment and intellectual stimulation. This unique new reference provides comprehensive listings and explainations, together with samples and historical information, concerning the hundreds of letter and word games, puzzles, and linguistic entertainments that enrich our cultural life.

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